References

TAT Science: Volume 4 Number 8

 

Bibliography:

 

The Advent of Virtual Reality

 

  • Robinett, W. (1994). “Interactivity and Individual Viewpoint in Shared Virtual Worlds: The Big Screen vs. Networked Personal Displays.” Computer Graphics, 28 (2), 127.
  • Sinclair, B., 2016. 2016 investments in AR/VR already $1.1 billion – Report. [Online] Available at: http://www.gamesindustry.biz/articles/2016-03-07-2016-investments-in-ar-vr-already-usd1-1-billion-report
  • “The Future of Virtual Reality with Mychilo Cline Introduction to the Future of Virtual Reality”. Virtualreality.universityvillagepress.com. Retrieved 2009-10-28.
  • Mims, C., 2015. Virtual Reality Isn’t Just About Games. [Online] Available at: http://www.wsj.com/articles/virtual-reality-isnt-just-about-games-1438558372

 

Through the Looking Glass Pt.2

 

  • Wang JS, Vogel EM, Snitzer E, 1994 ‘Tellurite Glass: A New Candidate for Fiber Devices’ Optical Materials, Vol. 3, Iss. 3 pp. 187 – 203
  • Kim DS, 2003 ‘Iron Phosphate Glass as an Alternative Waste-Form for Hanford LAW’ Pacific Northwest National Laboratory
  • Tanaka K, Shimakawa K, 2009 ‘Chalcogenide Glasses in Japan: A Review on Photoinduced Phenomena’, Phys. Status Solidi Vol. 246, pp. 1744 – 1757
  • Macfarlane A, 2002 ‘Glass: A World History’, University of Chicago Press, USA
  • Merser I, Cressy G, 1999 “Crystals”, Nearfine Books, Brooklyn, NY, USA
  • Firk FWK, 2000 ‘Essential Physics

 

Video:

Mystery of Prince Rupert’s Drop at 130,000 fps [Video], Published on 22 Mar 2013, Smarter Every Day 86, retrieved from https://youtu.be/xe-f4gokRBs.

 

Mantle Plumes and Hotspots

 

 

 

 

 

  • Wikipedia contributors. Volcano. Wikipedia, The Free Encyclopedia. May 1, 2016, 04:34 UTC. Available at: https://en.wikipedia.org/w/index.php?title=Volcano&oldid=718033206. Accessed May 25, 2016.